User:Pkmnfrk/Menus.bin
MENUS.BIN holds definitions of menu items.
Offset | Data | Meaning |
---|---|---|
0 - 11 | STR (20) (1i + 10i) | Name of Menu (for Custom, mainly) |
12 | INT (1) | Number of menu items (up to 10) |
13 | INT (2) | Bitsets: 0 - Background is fuzzy (vs solid) |
15 | INT (1) | Background colour |
16 | INT (1) | Foreground colour |
17 | INT (1) | Foreground highlight colour |
18 | INT (1) | Foreground highlight colour 2 (flashing) |
19 | INT (1) | Disabled foreground colour |
20 | INT (1) | X Position (Centered around?) |
21 | INT (1) | Y Position |
22 + Menu Item x XX | STR (30) (1i + 15i) | Menu Item Text |
INT (1) | Enabler tag: 0 = always enabled, < 0 = enabled if tag is off, > 0 = enabled if tag is on | |
INT (1) | Bitsets 0 - Display even if disabled | |
INT (1) | Entry type 1) Special - Includes Item, Equip, Spell, Status, Volume, Exit, etc... sybtype tells
which one. | |
INT (1) | Subtype (meaning varies depending on Entry type) |
ARCHINYM.LMP . ATTACK.BIN . BINSIZE.BIN . BROWSE.TXT . DEFPAL#.BIN . DEFPASS.BIN . distrib.reld . FIXBITS.BIN . heroes.reld . heroform.reld . LOOKUP1.BIN . MENUS.BIN . MENUITEM.BIN . PALETTES.BIN . PLOTSCR.LST . SFXDATA.BIN . slicetree_#_#.reld . SLICELOOKUP.TXT . SONGDATA.BIN . UICOLORS.BIN . GEN . general.reld . BAM . Map Format . T . P . E . D . L . N . Z . DOR . DOX . DT0 . DT1 . DT6 . EFS . FOR . FNT . HSP . HSZ . ITM . MAP . MAS . MN . MXS . PAL . PT0 . PT1 . PT2 . PT3 . PT4 . PT5 . PT6 . PT7 . PT8 . SAY . SHO . SNG . STF . STT . TAP . TIL . TMN . VEH