DEFPASS.BIN
DEFPASS.BIN holds default passability information for tilesets.
Record length is 322 bytes, one int per tile. Each int specifies passability values, as shown below:
Data | Meaning |
---|---|
INT * 160 | Tile Passability |
INT | Magic Number = 4444 |
Bit # | Meaning |
---|---|
0 | Block north |
1 | Block east |
2 | Block south |
3 | Block west |
4 | Vehicle A |
5 | Vehicle B |
6 | Harm tile |
7 | Overhead tile |
There are exactly as many records as the number of tilesets.
ARCHINYM.LMP . ATTACK.BIN . BINSIZE.BIN . BROWSE.TXT . DEFPAL#.BIN . DEFPASS.BIN . distrib.reld . FIXBITS.BIN . heroes.reld . heroform.reld . LOOKUP1.BIN . MENUS.BIN . MENUITEM.BIN . PALETTES.BIN . PLOTSCR.LST . SFXDATA.BIN . slicetree_#_#.reld . SLICELOOKUP.TXT . SONGDATA.BIN . UICOLORS.BIN . GEN . general.reld . BAM . Map Format . T . P . E . D . L . N . Z . DOR . DOX . DT0 . DT1 . DT6 . EFS . FOR . FNT . HSP . HSZ . ITM . MAP . MAS . MN . MXS . PAL . PT0 . PT1 . PT2 . PT3 . PT4 . PT5 . PT6 . PT7 . PT8 . SAY . SHO . SNG . STF . STT . TAP . TIL . TMN . VEH