Can you modify a hero's stats, enemy's stats, money, etc. by a percentage rather than by a whole number with plotscripting?
From OHRRPGCE-Wiki
Of course. With plotscripting you can do any math you want, and modifying a value by a percentage is just math.
The formula to find A% of the number B is
B / 100 * A
Here is an example that sets a her's HP to 10% of its maximum
variable(who) who := find hero(hero:Bob) variable(max) max := get hero stat(who, stat:HP, maximum stat) variable(new HP) new HP := max / 100 * 10 set hero stat(who, stat:hp, new HP, current stat)