|Developer(s)||Fenrir-Lunaris and Worthy|
|Release date||July 31, 2005|
|Credits | Soundtrack | Secrets | Walkthrough|
OHRadius was originally developed for the 2004 528 Hour Contest (where it placed 3rd) by Fenrir-Lunaris, with plotscripting done almost entirely by Worthy. The name OHRadius is derived from the OHR namesake, and the "Gradius" series of side-scrolling shooters from which the game was initially conceived. The game itself is moreso a tribute to these types of games than an actual parody, and has been called the "first" side-scrolling shooter for the OHRRPGCE.
(INSERT REQUISITE INTERNET CULTURAL REFERENCE HERE. YOU KNOW THE REST NOW PLAY THE GAME)
Since OHRadius is actually two different games, there are two plots.
The initial game consisted of an opening that parodied the opening scenes of the Sega Genesis side-scroller "Zero Wing", with the opening lines delivered by CATS. The game then progresses from level to level with the character piloting a spacecraft fighting strange and unusual bosses, culminating in a fight with DER SLIME, from the online comic series "Der Dragon Warrior". The game ends with a scene showing the game's creator Fenrir-Lunaris and his main playtester Thellos, who delivers a biting criticism over the former's motivations for making the game in the first place.
The second, enhanced remake gives the game a plot, which although short (it is told over no more than a mere 7 textboxes) is sufficient to carry the story. The principal foes are various insectiod monsters, and some of the levels depict this, notably the final level which resembles a beehive.
The game itself has been upgraded, and two differing versions have been created. The first, initial version of the game had a more humorous twist to it, wheras the second later upgrade gave the game a plot to tie it into the Timestream Saga multiverse. The enhanced remake also featured a 'shot eraser' which reset the projectiles, along with all new graphics, and a more stable control system which no longer relied upon the numpad. Virtually all of the new scripting was done by Worthy.
Notable Features and History
The original beta version of the game consisted of piloting a Voyager space probe through a field of asteroids, and included a modified variant of the publicly availible Zelda-attack plotscript. It is from this beta version that all succeeding versions of the game have been derived from.