Why do my spawned enemies all appear in the top left corner?

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Enemies can spawn more enemies when they are hit with attacks or when they die. When this happens, the spawned enemy will appear in the first empty slot in the battle formation. In many cases, this is a slot that has not been defined at all, so its position is still 0,0 the top left corner of the screen. So how can you control where a spawned enemy shows up? When designing your battle formation you can reposition the empty slots. Just pick the first empty slot in the list, temporaraly put an enemy in it, reposition it, and then remove the enemy.