How can I make an attack do an exact amount of damage each time?

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Simple, all you need to do is this...

  • Set the Damage Math to: Pure Damage
  • Set the Base Atk Stat to: 100
  • Set on the bitset, "Do not Randomize"
  • Edit "Extra Damage."


Whatever you set extra damage to, will be added onto 100.

For Example:

Extra Damage = 10% == Attack = 110 Damage
Extra Damage = 212% == Attack = 312 Damage
Extra Damage = -60% == Attack = 40 Damage
Extra Damage = -89% == Attack = 11 Damage

See Also[edit]