This is OHR Pong, a Pong Clone that exploits plot scripting commands, NPCs, tiles, and many global variables
to create a smooth playing game that is not an RPG at all.  The challenge comes from the ball moving faster and
faster as it hits each paddle, and the paddle is hard to control at times thanks to wall-bounciness.  The right
paddle is a pushover, but it can still score points if you miss the fast ball.

I included the plotscripting source.  It is an unorganized mess and does not use fake arrays.

The title screen should include most of the instructions, except for Spacebar activating the ball, which I hope is
obvious anyway.

I did not bother to make the win/lose scripts grandeur.  I just wanted to finish the gameplay to make sure it works.

I did play test this in its last stage.  The right paddle actually got several points on me before I won.

Again, you can contact me at dan155424@msn.com